Simple question: is orocos (RTT) using any RTTI (Run-Time Type Information) on his RTT (C++) implementation? (for introspection and so on....).
If yes, what is used? (standard typeinfo stuff like dynamic_cast, typeid; c++ boost specific library and so on...)
If not, which strategies/architecture chooses has been adopted to avoid RTTI needs (if any)?
Thank You, Greetings, Enea Scioni