Issues with v1 SimulationActivity|Thread?

I've run into what might be an issue with running Commands under a SimulationActivity. Before I dig into this, I just wanted to ask if there are any known issues? Nothing shows up in the forum nor bug list.

This is RTT v1.10, though I see no changes of interest between v1.10 and v1.12 in the files that would likely affect this behavior.

TIA
S

Issues with v1 SimulationActivity|Thread?

On Monday 10 October 2011 21:45:00 S Roderick wrote:
> I've run into what might be an issue with running Commands under a
> SimulationActivity. Before I dig into this, I just wanted to ask if there
> are any known issues? Nothing shows up in the forum nor bug list.

Not that I know of... there was a problem with script functions executing as
commands, but that was fixed in scripting.

SimulationActivity does not always play nice, since it spins and may block
other tasks if the scheduler/priority is not set correctly.

>
> This is RTT v1.10, though I see no changes of interest between v1.10 and
> v1.12 in the files that would likely affect this behavior.
>
> TIA
> S

Peter

Issues with v1 SimulationActivity|Thread?

On Oct 11, 2011, at 07:01 , Peter Soetens wrote:

> On Monday 10 October 2011 21:45:00 S Roderick wrote:
>> I've run into what might be an issue with running Commands under a
>> SimulationActivity. Before I dig into this, I just wanted to ask if there
>> are any known issues? Nothing shows up in the forum nor bug list.
>
> Not that I know of... there was a problem with script functions executing as
> commands, but that was fixed in scripting.
>
> SimulationActivity does not always play nice, since it spins and may block
> other tasks if the scheduler/priority is not set correctly.

Understood. SimulationActivity is incredibly useful for unit tests of components which require that a period be set (otherwise we stick with SlaveActivity), but we do sometimes have "fun" beating it into shape .... :-(

In this case, a simple cranial rectum extraction fixed the problem ... nothing wrong with SimAct.

Sorry for the noise
S