User Manual
Why to use KDL?
- Extensive support for :
- Geometric primitives: point, frame, twist ...
- Kinematic Chains: serial and tree structures
- Kinematic Solvers: various generic forward and inverse kinematic algorithms, redundancy resolution, ...
- Instantaneous Motions: under construction (Expected release, Spring 2011)
- Motion Trajectories: Cartesian paths, velocity profiles, Cartesian trajectories
- Realtime-safe operations/functions whenever relevant: they do not lead to dynamic memory allocations and all of them are deterministic in time.
- Python bindings
- Typekits and transport-kits for Orocos/RTT
- Integrated in ROS
Getting Help
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